Monday, 18 January 2016

 This time I would write about my master's thesis. Actually, about one of the writing I raise. My thesis deals with Latin American testimony (non-fiction writing). I'm going to study a Hernán Valdés's (Chile), a Miguel Barnet (Cuba) and a Carolina Maria de Jesus's (Brasil) book. I'm going to approximate the last one.
Carolina Maria de Jesus is a destitute black woman who lives in one of Sao Paulo's Favela, Canindé. She and her three children live at a shack. She was born in a Brazilian city-Sacramonte. When her mother become widowed they moved to the village and then they went to a city. Finally, Carolina migrated to São Paulo when her mother is dead. The Carolina's life restricts to gathering papers, tins and begging in some food factories. She lives in extreme poverty: she wakes up to have water and some foodstuff. After have breakfast, she goes out to raise money for dinner and then she leaves the shack to have money to prepare supper..She does like that every day.
Carolina is needy and unmarried. Both agents are not propitious. In Brazil in the fifties the single mothers were not acceptable. Beyond, Carolina was an extraordinary dweller in the favela: she was literate, she used to listen to music on the radio and to write a diary. She markedly differs from others dwellers, she doesn't like gossipping, fighting or drinking alcohol.
The publication of her diary was possible due to a reporter- Audálio Dantas. The first diary achieved success, nevertheless, it did not brighten Carolina's life conditions. The Brazilian politics even took advantage of her, taking pictures with Carolina during the presidential campaign. However, they did not help people from favelas. There is one more factor to consider: only a certain part of her diaries (she wrote about thirty five diaries) were publicised and surely there were some reasons to public this one and not others.

Clicking this link, you can see a video in which the character plasticine. The video is in Portuguese.

Saturday, 16 January 2016

What do you have in Inside out?

In Christmas time I had a chance to see Inside out, a animated comedy whose premier was released in June last year. The main character is Riley- about a ten years old girl who lives in Minnesota with her parents. Riley is a lively, enterprising, outgoing child. She is a ice hokey player and she really enjoys training it. She has a great circle of friends. But what does differ this animated comedy from others? It is something creative-we can see what controls the Riley's mind. There are four emotions: Joe, Fear, Anger and Sadness, who constitute the rest of the cast. These emotions function like a Railey's headquarter. Fortunately, Joe usually takes the helm :). We have not only the possibility of observing Railey's mind, but also the parents' mind.
However, the family had to move to San Francisco due to father's job. At this moment, the girl's behaviour has changed. Joe does her best, but she has gotten lost and winds through the mind.. Railey is overwhelmed with a new environment...
I consider this comedy a good way of spending a family or friend evening. On the one hand it points that we can control our emotions and our mental state is a conscious decision. It reminds me about ability to focus on the present moment, what is the premise of mindfulness. On the other hand, we should know all emotions we can feel. The adults should teach the children that feel fear or angry is normal, but they have to be able to cope with them.

Sunday, 3 January 2016

Why is worth playing board games?

For some months I have irregularly played board games with my family and I have liked it more and more! I'm involving myself in this entertainment. At the beginning I was quite stressed when I saw a sandglass, however, with each game I'm thinking less about it and I try to concentrate me on the task. We usually play Activity, Jungle Speed, Tabu or Dixit. There are so many kind of games and I know only few.

We can compare Activity with Polish game which is- erroneously- called „pan” or „paronomasia”. However, this game is more elaborated: you can choose if you want to draw, to show (to mime, without sound and pointing objects) or to describe a banner. The rest of your team has to guess it.

Jungle Speed, we can surmise, consists in reflex and speed. When your playing card has the same pattern like your opponent's card, you have to take the totem. The person who does it first, win.
In Tabu you have to describe a term without words you have on the playing card (tabu). During one minutes you describe how many concept you are able and your team guess them. Time pressure makes you tell gashs because the only thing you procure is that your time guess the term you have on the card.

I have played Dixit once. This game consists in connotation. You see a card and you say your connotation (the most difficult as you can), the rest of players have to vote the card with your connotation. If they are right, they score points.

There are many benefits of playing board games. They point out that it is right manner to spend time with family and friends. Even children get benefit of it: they can move the counter, throw the dice and count. Board games let learning something new, boost memory, require concentration and patience, stimulate creativity, teach you strategic thinking, to accept losings and enjoy winnings. I consider it is a great manner to spend tiem not only with your peers, but also for intergenerational company. I strongly recommend that you try it! :)

More benefits of playing board games you can find clicking on this link: